View Single Post
Old 06-05-11, 12:25 PM   #1363
Stevepine
Planesman
 
Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
Default

Quote:
Originally Posted by Antar View Post
If I can suggest something other... in my opinion the correct way is random AI level for years.
For example: Hard, Medium, Dumb (number is a chance for each DD to be H, M or D):
'39: 75%D 20%M 05%H
'40: 50%D 30%M 20%H
'41: 30%D 40%M 30%H
'42: 20%D 50%M 30%H
'43: 15%D 40%M 45%H
'44: 10%D 30%M 60%H
'45: 05%D 20%M 75%H

At this way the human player will not know which level of difficulty currently is. Maybe this DD is dumb, but maybe hard.

This same way is used for multiplayer games: some DDs are hard, some medium and some low and the question is: WHICH ONE?
Please please dont dumb down the AI too much in the early part of the war. There's nothing worse in a sim than the 'shooting fish in a barrell' feeling.
Stevepine is offline   Reply With Quote