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Old 11-12-05, 10:02 AM   #19
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by JBClark
I didn't mean to contribute to a witch hunt, l was just trying to be helpful. I wasn't trying to accuse anyone's mods of anything...
I don't think anyone here is accusing SH3 Commander. You guys are just wondering where the problem could be coming from. It's only natural to assume that what causes it is the biggest, most game-changing mod. I don't take such things personally, but it's important for the authors of the mod to make clear why we think SH3 Commander probably isn't to blame for it. This could be seen as us being defensive, but what it is is just us doing what we have to do - removing speculation from the issue so that we can talk about all possibilities and thereby get to specifics.

A big problem is that a lot of people who sit on the fence about mods read threads like this and get the impression that all mods are bug-ridden abortions. It's no one's fault that they get this mistaken impression. It's just the nature of the beast. When people are using 10+ different mods in their game, weirdness is likely to happen. Such weirdness may not even be caused by any single mod - it may be a combination of mods that causes it. In any case, when multiple mods are in use, any problems become harder and harder to pin down. This is why mods like RUb and IUb exist - to try to reduce the problem of combining mods. Unfortunately, however big and inclusive a major mod is, it still doesn't stop folks from adding even more mods to the mix.
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