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Old 05-21-11, 03:05 PM   #467
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
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Quote:
Originally Posted by gap View Post
Ok, I've checked the .zon file in both s3d and goblin editor (by opening the .dat file and then merging the .zon file).
Maybe I looked at the wrong entries but all of the types found in Poperty Tree => Boxes, for each of the SH3ZonesCtrl nodes, are matching in number the entries found in SH5 zones.cfg [Zones List]. Did I do something wrong?
I've seen that i the zon file there's also a node called SinkingEffects that could be related with the freeze problem, but I am not able to see its parameters either with s3d and Goblin Editor.

I am stuck now, so if someone got a clue and/or wants to look into the imported ship himself I will owe a beer or maybe two to him!

I've posted the link some posts back, but here it is again:

http://www.megaupload.com/?d=Q7NQ9LPH



Thank you TheBeast,
I've changed the ArmourLevel in ColisionableObject node according to Cimarron Tanker settings (from 17 to 19). I'm not sure if that's what you were referring to, but it didn't work either: in my last test it made very difficult to sink the tanker (she ate 6 pills before sinkig!) but after the hp reched 0 the game freezed again...
Hi Gap!

I made quick import on Nippon (only added the DMG_col_Nippon) and it sunk just fine! So the bug must be either related to deleting the Reflect-nodes, or your single mission. I don't know much about making missions, but your ships showed green on your mission, I have British ships shown always in red... And remeber that there was a bug somewhere that made the game crash if you sunk allied ship. Anyway, there isn't anything wrong in the ship itself. Hope this helps!

Screenie: ship was destroyed and spawned lifeboats

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