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Old 05-20-11, 04:50 PM   #7
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Rongel View Post
Thanks for the tip! Too bad I don't really understand how it's done, and what exactly needs to be done... SteelViking?
Select the root node of the ship in Goblin Editor. Right click on it and select 'Show Damage'. You'll see it draw boxes on the screen on the ship. Each box has an associated zone number in \data\Zones.cfg. That zone number determines that zone's hitpoints, armor level, effects to be played based on damage taken, and flooding model. My FX_Update mod changed many of the ships (almost all if not all the merchants) zones to point to some new zones for a different flooding/damage model.
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