Quote:
Originally Posted by Stormfly
those heavy gun particle stress is also known from SH3 when using a 16 or 20km admosphere mod together with high gun range settings in sim.cfg.
at least those AA-Gun range setting in sim.cfg are simply to much for some systems (by the way the original vanilla value is 1500, now it is 3500 !)
i will instandly reduce these AA gun range and will also modify the almost instandly deadly enemy normal gun error angel to have a bit more spread 
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Sorry Stormfly, but this "
deadly enemy normal gun error angel" word combo just made me

Almost like some crazy heavy metal song name. So thanks for the cheer up, I hope you don't mind!
Oh yes, I have a real point too. Do you think that the deck guns and aa-guns are too precise? That air attack i mentioned made me think that too. Maybe 20 airplanes were destroyed in that attack, it was more like suicide mission. And it seemed that they spawned unlimitedly, a new wave after the another.
I think the planes should charge, drob few bombs and just fly away, but I'm not sure if they do that. It seemed more that they fight to the end.