Quote:
Originally Posted by SteelViking
Exactly, I purposefully moved the textures from the tex folder to the individual ship folders because the .cfg files were pointing there.
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Yes, I think that is the best system too

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Okay,
here are the revised ships, they use SteelVikings textures, but the normal maps are from stock. I didn't touch the PTElco patrol boat, TDW may have anyway better version from it. I cleaned the dat-file a bit too. Some new functions:
-Ships are manned with SH 5 crew members.
-Ships have SH 4 weapons, they start unarmed, but get guns later in the war.
-Ships have several textures that change randomly when the game loads textures for the ships.
I made a new slot for textures to the NMFMPC-ship. Now it has two exactly same textures, so all it needs is that some talented artist modifies the other one a bit.
Bugs:
-Some ships still turn and roll too much in the water. Stoainm seems like a good stabilator... great work on my lifeboats

-Mysterious moving wake/foam when the ship is already destroyed. Only happens with SH 5 foam effect.