View Single Post
Old 05-16-11, 09:30 AM   #183
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
Default

Quote:
Originally Posted by SteelViking View Post
Exactly, I purposefully moved the textures from the tex folder to the individual ship folders because the .cfg files were pointing there.
Yes, I think that is the best system too !

Okay, here are the revised ships, they use SteelVikings textures, but the normal maps are from stock. I didn't touch the PTElco patrol boat, TDW may have anyway better version from it. I cleaned the dat-file a bit too. Some new functions:

-Ships are manned with SH 5 crew members.
-Ships have SH 4 weapons, they start unarmed, but get guns later in the war.
-Ships have several textures that change randomly when the game loads textures for the ships.

I made a new slot for textures to the NMFMPC-ship. Now it has two exactly same textures, so all it needs is that some talented artist modifies the other one a bit.

Bugs:

-Some ships still turn and roll too much in the water. Stoainm seems like a good stabilator... great work on my lifeboats
-Mysterious moving wake/foam when the ship is already destroyed. Only happens with SH 5 foam effect.
Rongel is offline