Quote:
Originally Posted by reaper7
The ships don't use the image paths in the cfg files so that extension is not called LightmapTextureName=data/Sea/NOL_T3Cimmaron/NOL_T03_O01.tg.
All the ship textures are in the texture folder
The actual image is embedded in the GR2 file and needs to be changed by hex to point to a different image.
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Aha, okay Reaper, thanks for clearing that up.

See, I knew that the interior of the sub works like you are saying here, because that is how I assigned different textures to different rooms, was hexing the .GR2. But, I don't have enough experience with the ships yet, didn't know what was going on with the configs.