The splash is linked to the ship so its traveling with the ship until the ships will despawn, so there is no time limit involved. I saw this happening with the Rongels ship, but I suppose is something common for all of them.
TDW, you reduced the collision detection range in IRAI32? Because all unit are getting much to close to each other. Is why the incident between the new ship and TT happened. Also in port is chaos, the traffic is having hard time to avoid obstacles and after few minutes all ships are stopped sounding the alarm. Not sure if you can do something about but this is a very serious problem already. And now that we have more enviro units like mines, buoys, dolphins etc.. things got worst.
Another thing related to IRAI.. the convoys are circling when under attack. Saw this happen in MN where they got close to a air group spawn point and they just got into an endless circling loop until all ships got sunk by the planes. I think you should leave them to zig-zag and continue their original path while the escorts try to deal with the danger and keep it away from the convoy. This is how things worked in reality, except the hk groups whom role is to search &kill.
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