Quote:
Originally Posted by TheDarkWraith
I set the alpha channel of the _Oxx map to 0xC8C8C8 for a little more specular intensity. Really liking the look of it now.
So here's what I did to the Akita:
- using Photoshop I adjusted the RGB levels of the _Oxx map. I set the output levels to 122
- I deleted the alpha channel of the _Oxx map. I made a new alpha channel and set the entire color to 0xC8C8C8.
- I added an alpha channel to the _Txx map. I set the entire color to 0x646464
All the shots were taken at the equator (location in world)
This is 1230 time:
This is 1730 time:
and this is 0130 time:
I think it looks really good. What do you think Zedi?
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Perfect, now finally this ship look like a sh5 one and will not make a difference in a convoy. Sent you guys the normal maps.. somehow thos I made were lost and replaced with the sh4 ones. Now it should look just perfect. But please fix the gravity center on Akita, the bow is too low.
Here a report from my last tests in campaign when stalking a convoy:
Im not complaining about anything as this kind of things can happen in a convoy under attack, but this guy did nothing to get out of the troop transport way.
Here is 2 minute later, notice the bow splash traveling alone
I have to double check this .. but maybe when ships have cargo on board they travel low on water.. is the first time I see this guy traveling low in a convoy, so this need more testing.
Anyway, this is a completely different game now.. its just amazing how much the game changes in the last months.