Nice one mate
Your learning the basic principles of modding your own damage values now.
If you want, I will show you how to change Hull armour also and add extra or less hit-points to hull.
If you also look at the zones.cfg in previous Hollywoods, you will se how to add ammo or fuel as cargo and also how I did the special effects.
It's then all a matter of personal taste.
You can also tweak the floataility of the sub and critical flotaion plus flooding times to get a good sinking effect.
You can then tweak the mens protection values in your basic cfg but ensure you also change them in your sh3 commander medal-crew file.
Critical chances and ammo as cargo hold some good suprises. If you look at the zones for ships, you will see how they did it. It is just a matter of picking one and testing for effect in parts of the sub.
You will then become addicted like me and never play the game cos you want constant changes :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
Now lets not forget how the crew can also effect repairs, so you will then want to delve down that road also. :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
It gets very addictive.
Good luck
I hope you find some secrets we can all benefit from.
Have fun