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Old 05-13-11, 03:07 PM   #131
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
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Quote:
Originally Posted by SteelViking View Post
Just to see if I was right, I went ahead and redid the NMFMPC, and sure enough, I can make her as dark or as light as we want!

I will PM you a link to a JSGME ready mod so you can see for yourself.

Only took me about 30mins to completely fix it, I can do this for any ship with a properly UVed shadow map.

Might take a look at the occular occlusion maps next.
Thanks for the link! I did a quick test but it's hard to say anything about that boat, because I haven't seen it in game that much... I have to confess that I don't really understand these textures and how they work. We used stock SH 4 textures in our imported ships and they had this alpha channel in this particular texture, not white as you have it in your texture, but partially visible, partially masked. I thought that is the way it should work in SH 5, but I might be wrong.

Anyway, you know these things better, please continue examining those textures . And maybe you could explain a bit more so I wouldn't be so confused .
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