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Old 11-10-05, 03:16 PM   #13
gouldjg
Grey Wolf
 
Join Date: Mar 2005
Location: Manchester UK
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I am not 100% sure but I do recall that DC damage is shared at times to either effect internal or Hull or combination of both.

I would say go for it and try a few 505 missions. I am even using timetravelers tool to see any good stuff in the other zon files i.e. changing hedgehogs etc.

I will test some more tommorow and post a new zones.cfg file if need be or the results are much better.

The older zones cfg from previous hollywoods had things set to destructible and all I know is this can have weird effects in sub hense the dev team never did a lot of it.

It is all still a ongoing issue but I can at least start a campaign with settings and tweak as I go. Soon you guys will be able to do this as you go also.

The main flaw with this game is that the DD do not do the routine real life circular search patterns and also do not sustain this search pattern to wider areas as time decays. I read this as a well known DD tactic but it does not seem simulated in this sim or is it.

If this was done then we could probably get the 8hr DC ordeal and thus reduce DC to have more cumulative effects.

If I remember correctly, earlier sub sim did this. I do not knowif it was silent service or something else.

Does anyone have any ideas how this could be changed or is this a hard code issue.
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http://www.subsim.com/radioroom/showthread.php?t=169630
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