I haven't have time to play actually, but made a short test today with Zedi's campaign. This enviroment mod (version 2.0) is great and thanks again for your work!
I also tested now TDW's new pixel shader that shows the shallow water places. It's also the only way to get the new SH 4 import ships to show through water. I kind of like it, but great as it is, I think it makes the water too transparent and the changing of the sea level is shown too "cropped", the sea bottom just vanishes when it's too deep. Anyway, I guess it was included in Zedi's campaign and not in your mod? So my point is that it's good idea to keep it optional, some like it, some don't.
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