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Old 05-09-11, 02:44 PM   #5
Stealhead
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In game they are much the same besides the 23 having only the high speed setting.I think they have the same failure rate as well so again dont bother with keel shots and set the depth shallow and watch the AOB you cant avoid the high speed detonator getting crushed before setting the main charge.I am not sure though I never use Mk.23s to be honest I run with mk.14s and mk.18s once available.

If you are running stock it will say in the mk.23 data that it has more torpex IIRC that is incorrect they have the amount as the mk.14 in RFB and TMO this typo has been corrected.Basically the Mk.23 was/is a 14 with no low speed mode.

By the way the electric mk.18s they will not actually go 4,000 yds I forget the true max range for them but I avoid using them on anything over 3,700 yds away or sailing away from that range.
Personally I prefer the Mk.14 because the low speed setting lowers your dud rate and allows the torp to go farther away allowing it to have a chance of hitting another ship if you miss
the targeted ship(I have seen this a few times and it is hilarious) you wont get that as likely only a 4,500 yd range but you will with 9,000yds to play with also you are allowed better stand off the 14s give you more options and I like the 18s for daytime attacks because they leave no wake to spot.Generally the other torps are not worth the coin.Though I do sometimes carry a mk.27 to kill pursuing escorts.
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