View Single Post
Old 11-09-05, 01:07 PM   #6
gouldjg
Grey Wolf
 
Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
Default

A harder hit would definetly put people of duelling with planes thats for sure.

Der Teddy, Observer & Jungmann

I am in the process of chaning All Crew models in SH3 commander to accommodate any changes you guys or anyone else wish to reccomend or create or to make it easier to accomodate and test new things via commander i.e. example shown below. Saves time having to open different CFGs once we get used to it.

If you wish I can do this for all current available models and post the file for you guys. It saves times when testing different situations.

I need to ask Jscones if he can make his next version of Sh3 commander so that we can get the same choices when it comes to selecting different things via his new medals_crew file in the options Interface of SH3 commander.

At the moment I have my changes with compartments intervals and damage protection levels stored in here though I am sure as Jscones mentioned, we could have a multitude of different Basic.CFG changes in this file.

Would this be helpful to you guys or not?


[7]
Desc=Living Crew Holl
;CREW_ block
0_MoraleMin=0.30
0_MoraleMax=0.60
0_FatigueMax=0.90
0_FatigueStep=0.0175
0_CoefFatigue=0.21
0_QualEffect=1
0_Hp=10
0_Wounded=-0.02
0_Dead=-0.05
0_SunkShips=0.1
0_TorpedoHit=0.05
0_Experience=0
1_MoraleMin=0.30
1_MoraleMax=0.60
1_FatigueMax=0.87
1_FatigueStep=0.0174
1_CoefFatigue=0.21
1_QualEffect=1
1_Hp=11
1_Wounded=-0.02
1_Dead=-0.05
1_SunkShips=0.1
1_TorpedoHit=0.05
1_Experience=20
2_MoraleMin=0.30
2_MoraleMax=0.60
2_FatigueMax=0.85
2_FatigueStep=0.0175
2_CoefFatigue=0.24
2_QualEffect=1
2_Hp=12
2_Wounded=-0.02
2_Dead=-0.05
2_SunkShips=0.1
2_TorpedoHit=0.05
2_Experience=50
3_MoraleMin=0.40
3_MoraleMax=0.70
3_FatigueMax=0.83
3_FatigueStep=0.0176
3_CoefFatigue=0.3
3_QualEffect=1.5
3_Hp=12
3_Wounded=-0.02
3_Dead=-0.05
3_SunkShips=0.1
3_TorpedoHit=0.05
3_Experience=100
4_MoraleMin=0.40
4_MoraleMax=0.70
4_FatigueMax=0.81
4_FatigueStep=0.0178
4_CoefFatigue=0.32
4_QualEffect=2
4_Hp=13
4_Wounded=-0.02
4_Dead=-0.05
4_SunkShips=0.1
4_TorpedoHit=0.05
4_Experience=150
5_MoraleMin=0.40
5_MoraleMax=0.70
5_FatigueMax=0.79
5_FatigueStep=0.0179
5_CoefFatigue=0.34
5_QualEffect=2.5
5_Hp=14
5_Wounded=-0.02
5_Dead=-0.05
5_SunkShips=0.1
5_TorpedoHit=0.05
5_Experience=200
6_MoraleMin=0.50
6_MoraleMax=0.80
6_FatigueMax=0.77
6_FatigueStep=0.0180
6_CoefFatigue=0.4
6_QualEffect=1.5
6_Hp=14
6_Wounded=-0.02
6_Dead=-0.05
6_SunkShips=0.1
6_TorpedoHit=0.05
6_Experience=300
7_MoraleMin=0.50
7_MoraleMax=0.80
7_FatigueMax=0.75
7_FatigueStep=0.185
7_CoefFatigue=0.4
7_QualEffect=2
7_Hp=15
7_Wounded=-0.02
7_Dead=-0.05
7_SunkShips=0.1
7_TorpedoHit=0.05
7_Experience=400
8_MoraleMin=0.50
8_MoraleMax=0.80
8_FatigueMax=0.70
8_FatigueStep=0.0190
8_CoefFatigue=0.42
8_QualEffect=2.5
8_Hp=15
8_Wounded=-0.02
8_Dead=-0.05
8_SunkShips=0.1
8_TorpedoHit=0.05
8_Experience=500
;FATIGUE_COEF block
RegularFactor00=0.00001
SpecificFactor00=0.00675
BadWeather0=0.000001
RegularFactor10=0.00001
RegularFactor11=0.00001
SpecificFactor10=0.00666
SpecificFactor11=0.00634
BadWeather1=0.0000001
RegularFactor20=0.00001
RegularFactor21=0.00001
SpecificFactor20=0.00666
SpecificFactor21=0.00631
BadWeather2=0.000000001
RegularFactor30=0.00001
RegularFactor31=0.00001
SpecificFactor30=0.00666
SpecificFactor31=0.00222
BadWeather3=0.000001
RegularFactor40=0.00001
RegularFactor41=0.00001
SpecificFactor40=0.00222
SpecificFactor41=0.00666
BadWeather4=0.0000000001
RegularFactor50=0.00001
RegularFactor51=0.00001
SpecificFactor50=0.023
SpecificFactor51=0.020
BadWeather5=0.0002
SpecificFactor60=-0.00000000000018
SpecificFactor61=-0.00000000000025
SpecificFactor70=-0.00000000000018
SpecificFactor71=-0.00000000000025
RegularFactor80=0.00001
RegularFactor81=0.00001
SpecificFactor80=0.023
SpecificFactor81=0.020
BadWeather8=0.0002
RegularFactor90=0.00001
SpecificFactor90=0.020
BadWeather9=0.002
RegularFactor100=0.00001
SpecificFactor100=0.020
BadWeather10=0.002
RegularFactor110=0.00001
RegularFactor111=0.00001
SpecificFactor110=0.0450
SpecificFactor111=0.0330
BadWeather11=0
__________________
My Mods

Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
gouldjg is offline   Reply With Quote