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Old 11-09-05, 11:06 AM   #2
rulle34
Grey Wolf
 
Join Date: Apr 2005
Location: Sweden
Posts: 835
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Default Re: About sailing on the surface with decks awash

Quote:
Originally Posted by Rhodes
The newer version of RUB has this capability, and some time ago, a thread oppend and discuss this problem, but the only way to do that in the game is to do as the previous thread say's?
?? Can you explain this better

Quote:
Originally Posted by Rhodes
There is no mod,besides the RUB that do this with out changing the diving times of the boats?
Im confused again. The main and only purpouse with running "decks awash" is to shorten your diving time if you need to dive quickly. This works in game. But there is no difference in time when they spot you just because you have a smaller silhouette.

This is quite easy to mod your self.
Open the specific submarine .cgf file with a simple texteditor (like wordpad) and change the value for SurfaceDepth to 7.8;meters (default is 5.8) (you can use any value between 7.8 to 8.8 for type VII to stay surfaced but with decks awash. RUb uses "8" for VII and IX, "7" for II and "10" for XXI)

For example data\Submarine\NSS_Uboat7b\NSS_Uboat7b.cfg

[Properties]
PeriscopeDepth=12;meters
SnorkelDepth=10;meters
CrashDepth=70;meters
MaxDepth=300;meters
SurfaceDepth=7.8;meters
TorpLaunchMaxDepth=20;meters
StormConditions=11,0.1;max wind speed [m/s], max rain intensity [0,1]

Maybe I have misunderstad you totally and if so my apologizes
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