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Old 05-04-11, 02:24 PM   #411
complutum
Torpedoman
 
Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 384
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I've been using GWX for some time but now i'm using your mod witch looks more realistic to me, so i have some question that i hpe you can solve.

1. I want have the black contacts but i'm not sure the way to have them. At the moment i've activated the following mods:

LSH3_V5
LSH3_V5.1
DX9HiREsFix
Bunkerstart
ExtendedChallenge
Schiffshorn

My question is about ExtendedChallenge_blackcontacts, must i deactivated the standar one and then activate this or must i activate it after the standar one?

2. In GWX i used 2 mods that i want to have also in LSH, but i'm not sure if they are compatible with your great development. They are:

Flagsenlighten (which makes the flags a little more brilliant in nights)
Aces dcrew on deck stand alone version (which allows you to have using a key command your crew formed on the deck of the Uboat "eyecandy any time you return to port)

I supposed the way to know if they works fine with LSh is activate them and probe, but perhaps you know something about them and i could avoid any problem)

thanks for your great job

i've been waitng for your reply.
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