Is this tonnage thing really needed? I may be very much mistaken but why not just patrol a given area, or areas and other stuff like that?
If one sinks ships one gets promoted and/or receive awards (very poorly modeled in the game btw) like Iron and Knight´s Cross, U-Boat clasp and such...
As a compromise, is it possible to have two types of campaigns, one with "normal" and other with "realistic" objectives?
Just some ideas for hardcore players.
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