Moin,
Regardless of historical correctness, it is possible of course. But I donŽt reckon youŽd get away with just changing a texture file as is because the bulkheads use the same base texture over and over again. Therefore youŽd encounter multiple (distorted) occurrences of your flag.
YouŽd have to introduce a new 3d model to the CR.dat + itŽs needed texture maps. YouŽd have to render the needed ligthmaps as well. Quite some work for just a flag. Besides the CR.dat is, depending on the mod setup you use, a rather big file.
Regards,
DD
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