The sonar nerf is for people play at 100% realism with no Noise meter or Free camera on. It blinds them by 200m and reduces the sonar angle from 90 degree +- bow to only 60 degree +- bow.
The original mission was set up in vanilla SH3 so that they detect you within 20 seconds set in Sim.cfg.
With the sonar nerf, you are in their angle blind spot and thus very easy to escape and never get detected. You can just sit there and do nothing and they will keep moving on.
I would like through in combo with oRGy depth limitation, to place the blind spot and angle back incremental in tougher for early, middle, late war sonars of which there are 7 models. Ending with the orginal setting of zero blind spot and 90 degree angle (stock game value) for the Type 147A sonar which those DD in U-505 mission have. Then it will be same as stock game to kill you.
I too, can avoid DD easy since I played it hundreds of times testing DC drops and know the DD behaviour so well, it is not a challenge to escape anymore.
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