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Old 04-25-11, 01:58 AM   #12
Husksubsky
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Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Quote:
Originally Posted by jwilliams View Post
See red and yellow above.

http://www.subsim.com/radioroom/show...&postcount=293



Mods are being updated and alot of confusion about install order and mods needed is arising.
hmmmmm hmmmmmmmm
I start to get a picture here.anyways one soup can taste just as good as another soup but horrible if they are put together so..the original advice for me is this:

Magnum_Opus_v0_0_1
Magnum_Opus_v0_0_1Patch1
Magnum_Opus_v0_0_1Patch2
Speech fixes and additions (german version) (ONLY IF YOU USE GERMAN VOICES)
Enhanced FunelSmoke_by HanSolo78
SUB_hyd_fix_SH5
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_New_radio_messages_German (ONLY IF YOU USE GERMAN VOICES)
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
AirTorpedoes
Krauters Automated Scripts (v5_0_0 compatible)
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Wasserbomben1_1
U-boat Historical Specifications 1.7 for TDW Mod
NewUIs_TDC_6_4_0_Real_Navigation

grr colors play with me. anyways..then together with the great idea of putting Manos scope I get this:
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1 (patch1+2)
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix Not needed if using UHS 1.7
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Not needed if using UHS 1.7
AirTorpedoes
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Equipment_Upgrades_Fix_1_0_byTheBeast
NewUIs_TDC_6_5_0_ByTheDarkWraith


If I just choose to stick with the first soup but replace
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_New_radio_messages_German
NewUIs_TDC_6_4_0_Real_Navigation

with the newer one and put manos scope just beneath NewUIs_TDC_6_5_0_ByTheDarkWraith
would that be ok?
edit: I allready see DKW mage an update for krauters scrips
Heres what DKW wrote in OM readme along with the list of mods(in the patch actually) that make me somewhat hesitant to put in standalone mods even if theyre newer than the OM ones:
"Editing and tweaking of the above mods was done by myself to make them compatible with each other. You may notice that the stand-alone version of a particular mod looks different than the one included in this compilation."
But you guys are modders yourself so I assume you know what youre doing

Last edited by Husksubsky; 04-25-11 at 03:31 AM.
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