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Old 11-07-05, 06:52 PM   #9
illuminatus
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Join Date: Oct 2005
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The funny thing about the sony DRM is that you can use it against itself and hide your favorite ripping programs against it. It's a balance between a developer's time and money. Unfortunately not all developers are like Blizzard, and there are many occasions where "good enough" is the production motto. Where as Blizzard decided to continuously support games 4-5 years post-release, they know that it's an investment on their part to keep customers playing and paying and immersed enough to jump right into the next big product they shell onto the market. Other publishers may not feel the same, and would much rather see some better numbers on the annual report than building a market for 4-5 years from now.
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