cacluating ship speed manually
I do not want to use the 3 minute rule. Plus, I am playing OM and using meters to calculate distances. I found this online, posted by our very own donreed1. I want to calculate speed by timing the target as it passes the perpendicular line on the scope. Will it work?
Ship's length past the vertical graticule / seconds x (3600/1852) = speed.
The bearing to your submarine from the targeted ship, your AOB, must be between 60 and 120 degrees. You should be at full stop for best results.
don1reed provided a quick example: i.e., T2 = 152.7m / 40 sec. x 1.94 = 7.4 kts.
Is this acciurate? Why 3600/1852?
Last edited by I'm goin' down; 04-24-11 at 09:55 PM.
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