Okay... well, I have both of them, as I said.
SH 3 Inspector has a 'Torps' page, but that allows you to change range, speed, depth, turn radius and suchlike; not damage.
SH 3 File Analyzer can open a number of files, including torpedo.sim, but within none of those files have a found anything regarding the damage of torpedoes.
Am I missing something? If so, what? Do I need a different .rul file for SH 3 File Analyzer? Is it within a text .cfg file somewhere? Does anyone actually know?
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