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Old 04-21-11, 08:14 PM   #9
brett25
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Join Date: Mar 2008
Location: Oakland CA, USA
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This is presuming the fault is down to a clash of mods of course.
I agree. i have found that with GWX and NYGM (perhaps the other big mods) that adding too many heavy mods on top of them,causes this problem. Its likely a memory issue, or perhaps there is a limit on how much data the game engine can work with.In my case FM interior was the culprit. Beautiful mod but heavy on data/memory. I suspect the various harbor mods may be suspect too. One way to check, is to see how large the mod folder is. Some mods merely change a file or two, or several text data files so no big deal, but others are changing large .dat files and adding gemoetry and texture data and are more likeley the culprits
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