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Old 04-21-11, 04:49 PM   #8
jwilliams
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Join Date: Nov 2009
Location: New Zealand
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Quote:
Originally Posted by longam View Post
Simulators need to go MMO so they can have many years of continuous development. I can just imagine a full blown WWII ground-air-sea battle sim with many people joining in.
This would be good for FPS or RPG's but for sub sims????

You would be unable to use time compression. Imagine having to play at 1x TC. Also logging in and out, after spending hours getting into position for a torpedo shot, the ship you where about to fire at decided to log out .

So I cant see how it could be implemented.
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