Quote:
Originally Posted by sharkbit
Frau,

Are you saying I should enable the MEP sensor add on as well as the No Ship Spotted mod?

|
Not without some tweaking, no.
The No Ships Spotted version of the Sensors.dat appears to be set up for a 16km environment*, which means that if you're playing with a 20km environment provided by MEP, and enable the No Ships Spotted mod over it, you'd be shaving 4000 meters off your WO's visual range (at the very least). If you enabled the MEP pack last, you'd lose the No Ships Spotted version of that file with whatever other changes it made that resulted in the "no continuous ships spotted" effect you were hoping for.
Both mods also contain a Sensors.cfg file, and I haven't looked at that to see how they differ. Or at any other values in the Sensors.dat file, for that matter.
I was kind of in the middle of that process when I got sidetracked by other things, so I never tried out any combination of tweaked files that might work. I think you'd have to compare the files in both mods with the standard GWX versions to see everything that each one changed, and then see if it was possible to incorporate all those changes at the same time. My gut feeling is that it's doable, it just takes doing. If the changes made by each mod are to things that the other mod doesn't mess with, then in theory all the changes could be incorporated into one set of files and you'd end up with everything you needed for both.
*At least the version of of it I have on hand, anyway. It's possible I already tweaked the Sensors.dat and don't remember.