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Old 11-07-05, 09:36 AM   #7
oRGy
Crusty
 
Join Date: Apr 2005
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Sure! Kriller2, even with the default beam they light up planes up to I dunno, 1500 feet? So if you can get an extended 3d beam looking correct it would be great - just post up a fix.

I tried myself with wings3d but I didn't do it properly - I think. It's quite easy but that tool is rather unintuitive for me and I haven't got max to import properly yet.

I think you can extend their actual range in searchlights.dat (using timetravellers great file analyser tool)

Someone should take care regarding the AA settings I included though - I noticed in the flak artillery mission the AI crew member was only able to shoot down 2 planes before he ran out of ammo!

Rubini - naturally use the mod if you can. If we can get the beam of REF_big to be about 3x though, it would be great...
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