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Old 04-20-11, 05:36 PM   #14
reignofdeath
Stowaway
 
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I've read somewhere in one of the extensive manuals, (And with great success against merchants, on warships due to exactly what DesirableRoasted said, I usually set it to run on impact as shallow as possible) that the general rule of thumb, is 2/3 of the total draft. So if you have a ship with a draft of 9 meters, setting the torpedo depth to 6 meters is what you want in terms of where the hit will end up. Hasn't failed me so far.


I do have a question about magnetics though, I always thought that in rough weather, they had the chance of early detonation because of the waves (Popping out of one and through another or something like that) Well I had a ship with a 10 m draft in slightly rough weather and I fired a magnetic any ways at 11 meters and both prematured. So do the waves cause a magnetic interference or what???
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