Quote:
Originally Posted by TheDarkWraith
The problem with the values he uses is the Impulse value. If the DC explodes too close to sub or ship it can cause the ship/sub to be blown clear into the air. Very unrealistic 
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in SHIII/4 yes but not in SH5. The action/reaction from these values are different in SH5.
This sounds bad but it isn't. By requiring greater value for effect, that allow for far more control of what is happening.
Ducimus has far more knowlege about configuring Depth Charges then I do. Heck just about anyone has more knowlege on it then I do. I just looked at it for the first time the other day. I was looking for Animation and Sound triggers.
BTW, I "think" these triggers on located in the Baza files.