Quote:
Originally Posted by WernherVonTrapp
I'm not absolutely certain either way but, just in case, the first thing I always do after going to battlestations (before engaging silent running), is to deactivate the damage control crew. Since I've been doing this, I've experienced no unexplained detections by DDs. I did experience them before this practice.
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INteresting, I never disengage them in battle or evasion. It makes sense, but inquiring minds want to know for sure.
Again, if I have damage, doesn't matter if BS or SR is engaged, pumps will come on to drain water if flooding has been repaired and active crew will repair.
With damage and BS off, the only crew in the compartments that will show repairing is those on active station, you engage BS and the entire compartment goe's on repair status. I noticed very little difference in actual repair times with BS on or off with damage crew on, the repair times showed the same time. Now if you put a damaged item top priority, then the time limits would go down.
Still seems that crew in a damaged compartment have some effect on repair times because we have that guy with repair ability. Also seems a compartment with all men in it on repair status would repair.
I honestly don't think the game is that complex. My guess is silent running gives you a better value for not being heard, just stops the torps. Other than that, it probably doesn't come into play for pumps and other equipment, it should..
The same with blowing tanks..I wonder if a value exist for this seperate noise, I haven't found one, but wouldn't even know where to look.
Still, be interesting to know if BS gives you a value hit.
Maybe Duc will eventually show up.....