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Old 11-06-05, 12:50 PM   #22
oRGy
Crusty
 
Join Date: Apr 2005
Posts: 648
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Hi Rubini;

as far as I know the game models the magnifcation ranges accurately.

Another possibility those who are good with such things should look into is adding an 'unlit' layer of lights to ships, as with buildings. Could be tricky though.

oRGy
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