Hi Jan,
Not really - I know adding extra crew is relatively easy, using existing animations as a basis.
What I mean is making physical alterations to the model, like Captain Cox did to the Officers hat.
At the moment, we've only got USN or Kreigsmarine uniforms for the crew and I think it would be great if we could change the models to represent other navies.
IIRC, the main issue is that any alteration to the 3d model doesn't show correctly ingame as it seems to alter geometry between the mesh and how the animations work. As a result the mesh goes haywire.
I was wondering if anyone has any idea how the 3d models and the animations affect each other?
Mike.