Quote:
Originally Posted by Dignan
Thanks. I have tried all the optional TDW UI mods. A lot of good options there but none that do what I'm talking about.
I'm about to release a mod of my own that at least takes away the "ship shape" from map contacts. That will put more of the job in the hands of the player to determine course.
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it is already a mod for this: 'NewUIs_TDC_6_4_0_No_contact_shapes_or_colors' - removes all references to any contacts. i.e. NO contacts will be displayed on the maps. It is up to you to plot their positions
- 'NewUIs_TDC_6_4_0_Waypoint_Contacts_Same_Shape' - when you drag a waypoint there are 'ghost' contacts that show on the maps. This will make all the symbols for those 'ghost' contacts the same symbol (it resembles the star of david)
- 'NewUIs_TDC_6_4_0_Waypoint_Contacts_Same_Shape_No_ Color' - when you drag a waypoint there are 'ghost' contacts that show on the maps. This will make all the symbols for those 'ghost' contacts the same symbol (it resembles the star of david) and remove the colors of those 'ghost' contact so you cannot discern whether they are friendly, neutral, or enemy. They all will be shown in black.
read careful the documentation from TDW UI mod