Quote:
Originally Posted by privateer
Look at the particals.dat or materials.dat
Some people have played with that controller.
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Hi mate,
Is there any mods around you could suggest that used that feature?
The way i see it if i am putting myself in the 3d artist perspective it would be applied to material node and in 3d application i render each texture keyframe and it should work on texture in game, if so imagine the possibility in conjunction with statemachine we could have a boat having a clean fresh skin at the beginning of patrol and the skin would get weathered as the patrol go on.
And others applications i don't see at the moment.
Since we are all going to get poorer in the future i think SH3 modding will have a very bright future ahead
Best regards Hans