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Old 04-15-11, 10:31 PM   #22
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
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Quote:
Originally Posted by privateer View Post
Look at the particals.dat or materials.dat
Some people have played with that controller.
Hi mate,

Is there any mods around you could suggest that used that feature?

The way i see it if i am putting myself in the 3d artist perspective it would be applied to material node and in 3d application i render each texture keyframe and it should work on texture in game, if so imagine the possibility in conjunction with statemachine we could have a boat having a clean fresh skin at the beginning of patrol and the skin would get weathered as the patrol go on.

And others applications i don't see at the moment.

Since we are all going to get poorer in the future i think SH3 modding will have a very bright future ahead

Best regards Hans
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