Thanks for the replies!
The Uboat system is certainly better for engaging multiple targets!
Quote:
Originally Posted by I'm goin' down
"The left side of the Aob dial on your U-Boat says, "Bug Links." Translated this means bow of the ship left. When a target is approaching the bow of you your ship from starboard (i.e. it is moving from right to left) [as in my example above], the Aob viewed from the target's bow is to its left (port). This means that the Aob dial on the UBoat, as viewed from the bow of the target, should be set to 90 degrees Bug Links (bow left.)
The right side of the Aob dial says, "Bug Recht." Translated this means bow of the ship right. When a target is approaching the bow of you your ship from the port (i.e. it is moving from left to right), the Aob viewed from the target's bow is to its right (starboard.) This means that the Aob dial on the UBoat, as viewed from the bow of the target, should be set to 90 degrees Bug Recht (bow right.)
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Very helpful! Up till now I was really just guessing then checking the solution looked good to double check ...
Quote:
Originally Posted by I'm goin' down
Bottom line, once you have the target's Aob, input it in the TDC with scope locked on the target. With the TDC activated the Aob dial will move in relation to movements of the scope. For an O'Kane shot, when the Aob is either 10 degrees or 350 degrees, depending on the target's heading, fire the torpedoes.
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Would I be right in saying no turning of the sub in the mean time? The way I see it this would screw up the AOB.
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