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Old 04-13-11, 07:56 AM   #14
Anvart
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Join Date: Jan 2006
Location: Russia ®
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Quote:
Originally Posted by Hans Witteman View Post
Hi Anvart,

Thank mate for pointing me in the right direction but still even if i managed to wrap it to statemachines i wonder how i can make the water level lowering down gradually, i know i can put an animation loop that make the water plane going down but to link it correctly to the repair process is where the real challenge will be i think?

There must be a way to achieve this it only a matter of using the correct way.

Best regards Hans
I understand problems in implementation... but only experiment may to place point above i...
Let's start with a simple ... Let's start with available parameters (conditions) such as HasFloodIn, NoFloodIn, HasFlood, NoFlood, HasDamageOn, NoDamageOn... and so on.
Quote:
Originally Posted by Hans Witteman View Post
...
You now have ..., Anvart , ... and others all working at different part of SH3
...
Now i'm "as without hands"... without tool...
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Last edited by Anvart; 04-13-11 at 10:03 AM.
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