This is possible, Magic, but Stiebler and me chose TC=16, because reduction to TC=16 is unique (not used by other events) so that it's clear that the TC reduction is caused by arising fog. TC=1 can be caused by other events, so that the user won't know what's the reason for TC reduction.
And: In the moment the TC is reduced, there is still no fog visible from the players perspective, because the weater transition has just started but occurs very slowly. (but the sh3.exe weather engine already has the fog-flag set at that moment)
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