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Old 11-05-05, 02:29 PM   #10
Müller
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Join Date: Apr 2005
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Quote:
Originally Posted by marhkimov
Neither versions (8km or 16km) carry foggy horizons (I like it foggy-less). It's just my own personal choice. My rationale is that in real life, there is a minimal amount of smog in the middle of the ocean, so foggy horizons don't look correct... Also, I think it just looks nicer when it is clear.

However, feel free to add foggy horizons yourself.


But in all versions, I believe a fog-like effect does show up at dusk and dawn.
@oRGy: See http://www.subsim.com/phpBB/viewtopi...861&highlight=

@marhkimov: It isn't smog, it's just the haze/blur/fadeout effect caused by the fact that air, and especially really humid air, isn't 100% transparent. Go down to the ocean and look at a ship/promotory/whatever a few km away... it will have a distinct bluish tinge, growing more pronounced with increasing distance (just like in stock SH3). Not only does the horizon haze effect look much more realistic, it's also quite handy for judging the approximate distance to ships. In standard Atmosphere Mod* it's very hard to tell whether you are looking at a disant large ship or a nearby small boat, since all are equally crisp and clear. PJ

*which is GREAT btw. please don't think i'm here to whine and complain about your excellent mod.
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