11-05-05, 02:28 PM
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#9
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Grey Wolf 
Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
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Quote:
Originally Posted by Sturm
Here is some comparison of original RWR values vs 16km vis mod and real life.
Original game values, 16km vis values, real life
FuMB-1 Metox, 4km, 4km, didn't find any information
FuMB-10 Borkum, 5km, 8km, "limited range"
FuMB-7 Naxos, 7.5km, 12km, 8km
FuMB-26 Tunis, 10km, 16km, 25-50km
I didn't find any info about Metox and only thing I could find about Borkum was "limited range" so I think the 5km is pretty much correct.
Here are my suggestions to RWR ranges and I'm going to use these one myself.
FuMB-1 Metox, 4km
FuMB-10 Borkum, 5km
FuMB-7 Naxos, 8km
FuMB-26 Tunis, 18km, I think 25km is a little too much...
Here are original SH3 radar ranges. I think these one are pretty much correct except didin't find info about FuMO-391.
FuMO-29, 7.5km, 7.5km
FuMO-30, 7.5km, 7.5km
FuMO-61, 8km, 7-10km
FuMO-64, 8km, 7-10km
FuMO-391, 10km
Quote:
Originally Posted by lbhskier37
I see that you can set ranges, but is there any way to set it up so that Metox can't detect the latewar centemetric stuff, but the latewar RWRs can?
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I think there's no way to change this.
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@Sturm
Don't confuse settings made in 16 km visibility mod and realistic settings.
It's a combination of more accurate settings at the same time it's compensating for the bigger skydome. This values is of course not unchangeable, but just so know the background of the figures. They should be tested properly and from playtests changed if needed. I haven't had time to test this values, been more focused on night spottings recently :P
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