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Old 04-11-11, 05:55 PM   #269
pascal4541
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Join Date: Mar 2010
Location: In France dept 26
Posts: 243
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Quote:
Originally Posted by Tom Jefferson Jones View Post
Alright, well I'm new at this and am trusting your discretion. Based on my SH3 preferences I've pulled some mods from your load order and replicated it as follows...

Generic Mod Enabler - v2.6.0.157
[C:\Games\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
NewUIs_TDC_6_4_0_ByTheDarkWraith
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Church's SHV 1.01 Keyboard Commands v1.1
1 degree bearing RibAr
AOB slide ruller for TDW UIs and MO by stoianm
Church's Compass Dials Mod v2.2 - Option Two
Critical hits 1.1 Torpedos
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
nVidia missing lights
Old Style Explosions V1.1
sobers 3D deck spray mod V7
sobers base wave mechanics V15 SH5
sobers real trees
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Trevally Tutorials - All v0.2 (for TDW UI)
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
Naights Submarine Textures (internal) V1.1
Unterseeboot II SFX
sobers talking conning crew mod
NewUIs_TDC_6_4_0_Real_Navigation

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if anyone spots a problem I'd appreciate a heads up!

thanks everyone
The base of Stoianm is very good ... and watching his videos, you realize it's very good
good hunting
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