Thread: LW/Ami Missions
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Old 11-05-05, 01:26 PM   #56
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
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This is partially my fault for not releasing the guide for mission designers that I had promised to do.

Now that LWAMI 2.03 has proven itself to be a stable and we are more or less on hiatus while 1.02x is in BETA, I think I will take the time to do that.

The biggest differences for mission designers are the reduced detection ranges, and the expectation of realistic and aggressive AI platform performance due to the fact that now they have working sonars.

Other than that, in terms of specific, make sure you don't have an VLADs in shallow water... I can't think of any other specific things at the moment.

Basically, just read throught the readme and familiarize yourself with the changes made, and if anything in your missions strikes you as being out of place now, then I'd say go back and correct it.

Let me know if you have an questions, I'm ALL about supporting the mission designers.
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