Quote:
Originally Posted by vanjast
I had a DGen campaign all worked out on paper but never had the time... but I'll part with some thoughts..
- Japan needs the raw materials from it's conquered countries to survive. Convoys (and ship numbers) are important for it's survival. Every fully laden ship returning home adds to the points pool.
Points are allocated to:-
1) Ship building
2) Aircraft building
3) Army supplies - troopships reinforcing territories
Convoys travel back and forth...
YOU are COMSUBPACs strategist, and you manage your subs.
You might allocate points to your pool, by the points value of the ships sunk(more challenging), or just have an infinite, steady influx of points from the mainland (as it was).
As the strategist, you allocate your sub fleets patrols watching them move on the BIG map. So there you are drinking your beer when on the map, one of your subs starts flashing - CONTACT...???
When you click on the flashing sub... DGEN writes single mission/patrol files relevant to this action.. off you go to the single mission 'activity' and the action starts.
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Subwolves basically would do this-and is still a WIP (if not vaporware-hate to say that but it seems to be the current state of said project). These kinds of projects sound like fun-until you start realizing exactly how much work is actually going to be involved.