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Old 04-09-11, 07:33 PM   #3
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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Quote:
Originally Posted by ddrgn View Post
nm the above post, i figured it out, just installed fresh copy for this mod and fprgot to patch LOL
That V1.2 can cause plenty of problems - I'm always forgetting it my self when ever I do a fresh Install.


Update: Gone back to the drawing board on the graphics end for scalling issues.
Now I'm doing a mixture of both.

So Scopes and Graticules will now scale correctly as in stock maintaing the same FOV and Degree spacing.
While all the Panels and dial will no longer scale - always retaing there overall size no matter the resolution played at.
That is the higher the game resolution the small the panels appear, but they will no longer look crap and jagged as in the V3.0 and up.
They are now back to pre V3.0 defaults.

So here is the scope at 1680x1050



You can see that the Graticule degree's are perfect - they are actually sitting right on top of the stock graticules (Hence there are no 2 sets of conflicting graticules) and the FOV is 38 degrees.
And here are the panels at that resolution




I think this gives the best of both worlds.

Proper Calibrated scopes with correct FOV and nicely detailed dials and panels.
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