Strange ...
You really deleted everything, associated with bump, from all sailors... not only for one watch?
... and ConfigureBumpMap controller in DMY_Soclu_xx, and Bump controllers in body_01 parts, and Type 13 nodes for all materials ...?
...
Below you see added sailor (sixth) with standard StateMachine Class (and with corresponding standard animations), but having no standard socket (non DMY_Soclu_)... and all Bumps removed (IIRC, except eye) ... everything worked without problems ...