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Old 11-04-05, 03:10 PM   #1
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Gouldjg. Just wrapped up the first test mission using the U 505 mission in as recommended. I used a VIIC.
I have:
RUB 1.44
Airpower RUB/HT
HT1.46
Hollywood Pro
U mark
Nav tools.
I did not start with SH3 Commander
Noise meter enabled
Hull integrity% disabled

First. the escorts really suck at initially detecting me-not a criticism on your mod this has happened before pre-Hollywood. I had to actually surface then crash dive to get their attention.
I was repeatedly dc'd by a single escort for over an hour real time, after the first 45 minutes a couple of AC from the carrier showed up to lend a hand. I experienced repeated flooding some major/some minor, all sorts of internal systems damage. All in all a very different feeling.
My bow compartments received the heaviest damage at first with what appeared to be critical flooding. The boat was headed down despite all efforts to stem the dive. finally at around 170m she started to rise gradually. Pumps & damage control eventually got her back on an even keel at 100m. The stern compartment then took a very near hit heavily damaging nearly every single component. My DC team was able to repair the stbd shaft and rudder when another close hit destroyed the entire compartment(shows full red)steering and propulsion were still operational though. Gradually the boat came under control all systems either repaired or not critical. I allowed the DC team to rest awhile. The boat continued to take a pounding however I found I was able to evade the depth charges by staying deep. Apparently I got carried away with the depth thing and the hull crushed at 193m-instant death.

To be fair I installed the die hard mod test files from Jungman the other day. I've been using them in a test career with a type VII and experienced very similiar rersults. With the two of you putting out such excellent work this is going to be a tough call.

2 questions:
1.When do pumps start working(pump icons showing) Automatically or only when DC team at work on that particular compartment?
2.If a compartment is manned is existing crew still working on damage or is it strictly repaired by DC team?
3.(I lied) Using the mod installer I noticed some files from my Airpower mod overwritten. Any chance of taking a look at this in the future as I just got my Airpower for RUB & Ht working properly.

Overall a very intense experience- More later.
Thanks again.
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