Quote:
Originally Posted by rulle34
Quote:
Originally Posted by Beery
As far as I can tell, the Ops mod is indeed dead.
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Hello Beery
That was really sad news. This was something I have been waiting for
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I think "dead" is a little bit harsh, since virtually all our work has made it into RUb in one way or another, just more discretely. It is a shame we never got to do things like, say, work in more non-European ports and look over single traffic - but when you consider how ops and related projects have contributed to SHIII's campaign structure, progress has indeed been made.
Some people have worked on historical events already; I wish they'd put them into separate, easily-merged files that could be added on to any campaign file for easy use. That way, these could be added to RUb, HT, or any other campaign mod that uses the campaign files. Perhaps someone could come up with a nice campaign file management utility that'd allow merging things in with ease.
Anyway, the real issue with Ops is the fact that the team simply can't work more - some, like Sailor Steve, because they don't have proper access to the internet; others, like Egan, because they've simply done what they could and have really run out of enthusiasm for further work; and then me (and I hope I'm not alone) who simply doesn't have time to do it anymore.
There's always opportunities though. If I suddenly end up having some time in december, perhaps I'll try to bring in a few things for RUb 1.5, but by then we might not have enough time to test those for release.
Anyway, the important thing is that RUb's campaign has absorbed the work that's been done within the Ops mod, and there's always ways to add on to it.