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Old 04-03-11, 02:08 PM   #4
Gargamel
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Join Date: Oct 2010
Location: Rome
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But I have never seen it in the field. That is not to say it cannot happen, because we know it can. But I would certainly advise new players not to worry about T1 trails when attacking merchants, because it really never matters.
IIRC, I have never seen it happen either. But we should have. There shouldn't be a difference between the engine in a single mission or the campaign.

And your right, you shouldn't account for it because you really can't.

Quote:
Originally Posted by desirableroasted View Post
Let me start by saying that my line "Lab work necessary" was an admonishment to myself -- or the greater community -- not you, personally, Gargamel.
I know it wasn't personal, but by your comment, and total lack of data from other sources, it was evident to me that this type of 'study' has never been done.

So I set out to do it.

I Figured tis would answer 3 questions:

1) Speed of torpedo vs damage done with a magnetic pistol
2) Speed of torpedo vs damage done with an impact pistol
3) Difference in damage done magnetic vs impact.


So, I'll try and set it up again tonight, this time at dark so they don't see the eel coming, and I'll have to check on the crew settings, I may have it too high.
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