IL2 did have allot of faults and I believe a hint of bias but most things were resolved over time by the creators of the Sim. I think allot of the issues were the massive plane sets and trying to balance them against each other in a historical way I think a few could slip through the cracks and be a bit Uber or Porked.
But the thing that bugged me most about it all is that the same people who screamed and ranted about 3 KMH speed differences and historical data this and that and this roll rate is off 4% from original are the exact same people that go online and dogfight 50 feet off the ground alone like its world war one!
It was hard if not impossible even with squads to get people to fly together in a historical fashion. In real life if you went off half cocked and put the rest of your squadron in danger you got demoted, Punished, stripped of your wings and thats if you lived through your idiocy.
In the game there is no incentive to stop you from just doing whatever you want.
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