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Old 11-03-05, 09:50 PM   #42
Kpt. Lehmann
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Quote:
Originally Posted by marhkimov
Quote:
Originally Posted by Rubini
marhkimov,

When I was making the night environment I try this "white squiggly line" on the nigth sea texture and the result is like you said: the moon reflection appears - but - the "white squiggly line" was always visible even without moon. You obviously notice that for the day light SH3 have 4 or 5 textures, this way the sun reflection only appears when it's necessary...

And I tried the opposite too: I change the day light texture with that "white squiggly line" and use another without, the result is no sun reflection. I thought that this is why Sergei don't achieve to enable the moon reflection: the secret is on the sea texture, but SH3 only manage one texture for the night sea. I guess that we could never had a correct moon reflection...

Rubini.
Oooh, that's a bummer.

So what about a compromise? Rubini, what if you were to try a more faint or smaller "squiggly line?" Have it so that it doesn't reach the center of the circle, if you know what I mean.

Maybe we could make the reflection look correct with or without a moon... It's a half-fix, I know, but at this point, let's try everything that we can possibly think of...


Marhkimov out
It could be that a very low level of surface reflectivity that is present all the time... might look right in many circumstances and warrant its presence. :hmm:
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